AI VIDEO · 2026 · 2 images · 1 video

Prompt Available

Stealing the Spotlight!

Uploaded

9.1kInstagram views88Website

Step 01 · Image production

Image creation

02 images used

Image 01 · Midjourney 8.2

image prompt

asian boy, black suit, frontview, full body, white simple background --ar 3:4 --exp 10 --sref 4255785265 --profile aeslqag z4uyja1 --stylize 1000 --v 8.2

Format
3:4 · Stylize 1000
Uploaded
Open media record ↗

Image 02 · Midjourney 8.2

image prompt

girl, red dress, frontview, full body, white simple background --ar 3:4 --exp 10 --sref 4255785265 --profile aeslqag z4uyja1 --stylize 1000 --v 8.2

Format
3:4 · Stylize 1000
Uploaded
Open media record ↗

Step 02 · Video production

Video creation

01 video used

Video 01

The single finished video for this project is playing in the hero above.

View video ↑

Video 01 · Seedance 2.5

video prompt

SEEDANCE 2.5 — RHYTHM BREAKER V3 30 seconds | 16:9 | Continuous Rightward Pan REFERENCE IMAGES: Image 1: Male protagonist. Image 2: Female dancer. Use only these two images. VISUAL STYLE: Faithfully preserve the original hand-painted character illustration style. Soft painterly anime, delicate irregular sketch lines, loose expressive brush strokes, subtle watercolor shading, natural rosy skin tones, elegant fashion-illustration proportions, soft color transitions, simplified clothing shadows, and expressive black hair painted with broad dark brush shapes. Maintain the reference images' distinctive artistic appearance throughout the video. Avoid generic glossy anime rendering, rigid cel shading, 3D aesthetics, and overly sharp digital outlines. CHARACTERS: Male: Tall, slim young adult man, messy wavy black hair, pale skin, oversized black suit, white shirt, pastel-pink necktie. Calm, confident, effortlessly skilled in martial arts. Female: Young adult woman, long flowing black hair, vivid blue eyes, oversized coral-red knitted sweater, light-blue collar, pale-pink thigh-high socks. Playful, graceful, expressive dancer. Preserve their exact facial identities, hairstyles, costumes, proportions, and original illustration aesthetics. ABSOLUTE CAMERA RULE: ONE CONTINUOUS RIGHTWARD CAMERA PAN FOR THE ENTIRE 30 SECONDS. The camera travels horizontally toward SCREEN RIGHT at a perfectly CONSTANT SPEED. No stopping. No acceleration. No deceleration. No reversal. No zooming. No independent camera rotation. No conventional scene cuts. Imagine a motorized camera traveling steadily along a straight horizontal rail. All apparent speed changes come from the characters' movements, animation timing, action perspective, and foreground parallax. CAMERA COMPOSITION VARIETY: Every fight must have a DIFFERENT cinematic composition. Use different subject distances, foreground depth, architectural perspective, character positioning, elevation differences, and action directions. The camera's actual travel direction and speed remain unchanged. The changing environments naturally create different framing styles without interrupting the continuous horizontal camera journey. CRITICAL FEMALE TRANSITION RULE: ALL SIX female close-up transitions MUST move across the screen FROM RIGHT TO LEFT. This is mandatory. For every transition: 1. The current fighting location occupies the frame. 2. As the camera continues panning RIGHT, the female dancer's close-up ENTERS FROM THE RIGHT EDGE of the screen. 3. Her face, torso, legs, or hair moves visually LEFTWARD across the frame because the camera is traveling RIGHT past her. 4. Her dancing body part passes through the CENTER and COMPLETELY COVERS the entire 16:9 frame. 5. While the screen is fully obscured, the fighting environment changes invisibly. 6. The same body part continues moving LEFTWARD and EXITS THROUGH THE LEFT EDGE. 7. The next fighting location is revealed progressively FROM THE RIGHT SIDE of the frame. The female dancer NEVER enters from the left. She NEVER exits to the right. Her screen-space movement is ALWAYS RIGHT TO LEFT. The camera itself ALWAYS moves LEFT TO RIGHT through the environment. This opposite-direction screen motion is the defining visual effect. The woman stands extremely close to the camera's horizontal travel path, performing a distinctive dance movement as the camera passes her. These are physical foreground-occlusion transitions, NOT separate insert shots. The dancer never participates in fighting. TIMELINE: [00:00–00:03.5] FIGHT 1 — NEON ALLEY ULTRA-WIDE LOW-ANGLE COMPOSITION EXPLOSIVE OPENING. The first frame shows an enormous foreshortened shoe flying toward the foreground as the protagonist's spinning kick connects with a gangster. A dramatic monochrome anime impact frame flashes. The camera moves RIGHT at constant speed, positioned low near the wet pavement. The protagonist appears towering against neon signs and narrow buildings. A second gangster punches downward. The protagonist ducks, twists, and strikes with a compact elbow. A third gangster rushes from the right. The protagonist steps onto the brick wall, rebounds diagonally, and delivers a spectacular flying kick. The attacker crashes into cardboard boxes. Extreme low-angle perspective, elongated motion smears, strong foreshortening, anime speed lines, expressive impact poses. The camera continues RIGHT. [00:03.5–00:04.2] TRANSITION 1 — FACE CLOSE-UP The female dancer's face ENTERS FROM SCREEN RIGHT. Her blue eyes glance toward the camera. She performs a playful head isolation and sharp head turn. Her face and black hair move LEFTWARD across the image. Her face grows large enough to COMPLETELY OCCLUDE the entire frame. The screen is fully covered by her face and hair. As the camera continues RIGHT, her face EXITS SCREEN LEFT. The restaurant kitchen emerges from SCREEN RIGHT. No cut. [00:04.2–00:07.7] FIGHT 2 — RESTAURANT KITCHEN LAYERED MEDIUM SHOT THROUGH FOREGROUND OBJECTS The camera glides RIGHT behind hanging pans and kitchen equipment. Foreground utensils create strong parallax. The protagonist fights at medium distance between stainless-steel counters. A gangster swings a metal chair. The protagonist ducks, slides along the counter, and sweeps the attacker's legs. Another attacker lunges. The protagonist grabs a metal tray, redirects the punch, and drives the tray into the attacker's chest. He immediately vaults across the counter and delivers a flying knee strike to a third attacker. Steam bursts upward, utensils scatter, hanging pans swing. The action is framed through moving foreground objects, creating depth and speed without changing camera velocity. [00:07.7–00:08.4] TRANSITION 2 — WAIST BODY WAVE The female dancer's red sweater-covered waist ENTERS FROM SCREEN RIGHT. Extreme foreground torso close-up. She performs a fluid descending body wave, followed by a sharp lateral hip isolation. The folds of her oversized red sweater ripple dynamically. Her torso sweeps visually RIGHT TO LEFT across the screen. The red sweater COMPLETELY COVERS the entire frame. The camera continues RIGHT. Her torso EXITS SCREEN LEFT. The billiard hall is revealed FROM SCREEN RIGHT. [00:08.4–00:11.9] FIGHT 3 — BILLIARD HALL HIGH-ANGLE DIAGONAL COMPOSITION The camera travels RIGHT along a slightly elevated horizontal path overlooking the billiard tables. The composition emphasizes the diagonal geometry of green tables and overhead lamps. A gangster thrusts a pool cue toward the protagonist. He twists aside, traps the cue beneath his arm, and pulls the attacker off balance. A second gangster leaps across the billiard table. The protagonist slides diagonally across the green felt beneath him. He plants one hand against the table edge and launches a powerful spinning heel kick. The kick visibly CONNECTS. A dramatic ink-brush impact frame flashes. The attacker tumbles into a chair. Pool balls scatter across the diagonal composition. Use curved action arcs, multiple-image animation, strong silhouettes, and exaggerated perspective. [00:11.9–00:12.6] TRANSITION 3 — LEG FOOTWORK The female dancer's legs ENTER FROM SCREEN RIGHT in extreme foreground. Close-up of her pink thigh-high socks and red sweater hem. She performs rapid heel-toe footwork, a crossing step, and a sharp lateral leg sweep. Her dancing legs travel visually RIGHT TO LEFT. One leg passes extremely close to the lens, creating dramatic foreshortening. Her legs and sweater hem COMPLETELY COVER the frame. The camera continues RIGHT. Her legs EXIT SCREEN LEFT. The subway carriage emerges FROM SCREEN RIGHT. [00:12.6–00:16.1] FIGHT 4 — SUBWAY TRAIN EXTREME DEPTH PERSPECTIVE A narrow subway carriage with strong receding perspective. The camera tracks RIGHT along the side of the carriage, framing the protagonist between vertical poles and overhead straps. The protagonist fights three gangsters in the cramped interior. Two attack simultaneously. He ducks between their punches, causing them to collide. He grabs an overhead strap, swings his body sideways, and delivers a spectacular airborne double-foot kick. Both attackers stagger backward. A third gangster charges. The protagonist lands, pivots around a vertical pole, and delivers a powerful spinning back kick. The foreground poles sweep across the frame, creating dramatic depth and parallax. Precise body mechanics, exaggerated motion arcs, strong contact poses. Camera speed remains constant. [00:16.1–00:16.8] TRANSITION 4 — HAIR FLIP The female dancer's head and shoulders ENTER FROM SCREEN RIGHT. She performs a quick shoulder pop followed by an elegant spinning head turn. Her long black hair whips outward in a dramatic arc. The hair sweeps visually RIGHT TO LEFT. The flowing black strands completely cover the entire frame like a painterly ink curtain. The camera continues RIGHT. Her hair EXITS SCREEN LEFT. The high-rise office appears FROM SCREEN RIGHT. [00:16.8–00:20.3] FIGHT 5 — HIGH-RISE OFFICE WIDE SIDE-SILHOUETTE COMPOSITION A luxurious high-rise office with floor-to-ceiling windows and a nighttime city skyline. The camera glides RIGHT in a wide lateral composition. The protagonist and attackers appear as elegant full-body silhouettes against the bright windows. A gangster charges across a desk. The protagonist catches his wrist and redirects him sliding across the desktop. Another attacker approaches. The protagonist jumps onto the desk, runs two steps, and launches into a spectacular flying side kick. The airborne silhouettes create a strong graphic composition. The kick visibly connects. A high-contrast impact frame punctuates the moment. The protagonist lands and throws a third attacker over a rolling office chair. Paper sheets explode upward. Strong silhouettes, beautiful negative space, expressive suit and tie movement. [00:20.3–00:21.0] TRANSITION 5 — FACE AND HAND DANCE The female dancer's face and hands ENTER FROM SCREEN RIGHT. She performs a playful finger-tutting gesture beside her cheek, then a crisp finger snap. Her blue eyes narrow mischievously. She rotates her wrist and sweeps her open palm across the camera's path. Her hand and red sleeve move visually RIGHT TO LEFT. The palm and sleeve COMPLETELY COVER the entire frame. The camera continues RIGHT. Her hand EXITS SCREEN LEFT. The hotel corridor is revealed FROM SCREEN RIGHT. [00:21.0–00:24.5] FIGHT 6 — LUXURY HOTEL CORRIDOR TIGHT FOREGROUND-DOMINANT COMPOSITION A narrow luxurious corridor illuminated by warm golden wall lamps. The camera moves RIGHT very close to the fighting characters. The protagonist is partially framed by an attacker's enormous foreground shoulder. A gangster throws a heavy punch toward him. The protagonist narrowly slips past it. Extreme close-range choreography. He parries the arm, delivers a short palm strike, then pivots into a compact shoulder throw. The attacker tumbles onto a luggage cart. A second attacker lunges from the background. The protagonist steps aside and delivers a sharp low kick followed by a rising elbow strike. The tight framing emphasizes hand movements, shoulder rotations, facial expressions, and physical impact. Strong foreground occlusion and rapid character motion create intense speed. Camera continues RIGHT. [00:24.5–00:25.2] TRANSITION 6 — SHOULDER AND SLEEVE DANCE The female dancer's upper body ENTERS FROM SCREEN RIGHT. She performs two sharp shoulder pops, followed by an expressive upper-body wave. She crosses both arms in front of her face, then unfolds them outward. Her oversized coral-red sleeves create large flowing painterly shapes. One sleeve sweeps RIGHT TO LEFT across the entire image. The red fabric COMPLETELY OCCLUDES the frame. The camera continues RIGHT. The sleeve EXITS SCREEN LEFT. The nightclub emerges FROM SCREEN RIGHT. [00:25.2–00:30.0] FIGHT 7 — NIGHTCLUB FINALE DRAMATIC THREE-QUARTER COMPOSITION A spacious nightclub with magenta and cyan architectural lighting. No music is playing. The camera continues RIGHT, revealing the protagonist from a dramatic three-quarter angle. Four gangsters converge from different depths. The nearest attacker lunges. The protagonist sidesteps and delivers a sharp palm strike. A second attacker swings from the side. The protagonist catches his wrist, rotates beneath the arm, and throws him across the floor. A third attacker charges from the background. The protagonist ducks beneath the punch and executes a sweeping spinning kick. Each technique has clear anticipation, contact, and follow-through. At 27.5 seconds, the largest gangster charges directly toward the protagonist. The protagonist plants his feet and pulls his right fist backward. He launches an explosive straight punch. Show the COMPLETE action: Anticipation. Rapid arm extension. CLEAR FIST-TO-TORSO CONTACT. Single-frame rough monochrome impact drawing. Powerful follow-through. The attacker flies backward into lightweight chairs. The protagonist calmly straightens his jacket and adjusts his pastel-pink tie. A subtle confident smile. The camera continues traveling RIGHT at the SAME CONSTANT SPEED through the final frame. ANIMATION DIRECTION: Premium expressive hand-drawn 2D anime action. Use smear frames, multiple-image animation, squash and stretch, anticipation, overshoot, follow-through, dynamic foreshortening, exaggerated perspective, anime-style speed lines, graphic impact frames, strong key poses, and expressive secondary animation. Maintain readable anatomy and convincing body mechanics. Every fight has a unique camera composition, different techniques, and different environmental interactions. Never repeat the same choreography. CRITICAL TRANSITION CONSISTENCY: Exactly SIX female dance transitions. EVERY transition follows the same screen direction: ENTER FROM RIGHT. MOVE ACROSS CENTER. COMPLETELY COVER FRAME. EXIT TO LEFT. REVEAL NEXT SCENE FROM RIGHT. This direction NEVER changes. The woman is never shown entering from the left or leaving to the right. The camera itself NEVER reverses. All transitions are created by physical foreground occlusion, not editing cuts. STYLE CONSISTENCY: Faithfully preserve the original reference images' soft painterly illustration style. Delicate faces, expressive sketch lines, loose brush strokes, subtle watercolor shading, elegant proportions, natural skin tones, painterly hair, and simplified clothing shadows. Avoid glossy digital anime rendering, rigid cel shading, 3D effects, or photorealistic textures. AUDIO: ABSOLUTELY NO BACKGROUND MUSIC. No soundtrack. No score. No songs. No musical beats. No instrumental music. No nightclub music. Only natural sound effects: footsteps, punches, kicks, clothing swishes, impacts, finger snaps, falling objects, and subtle environmental ambience. FINAL REQUIREMENTS: 30 seconds, 16:9. Seven unique fighting locations. Six distinctive female dance transitions. One continuous constant-speed RIGHTWARD camera movement. Every female close-up enters RIGHT and exits LEFT. Complete full-screen occlusion between locations. Seven different cinematic fight compositions. No visible scene cuts. No repeated choreography. Faithful original painterly character designs. Absolutely no background music.

Format
16:9 · 30.04s
Uploaded
Open media record ↗