
Image 01 · Midjourney 8.2
pistol, girl, simple white background --ar 3:4 --sref 1239474560 3398326617 --profile z7c2z8i r75dqpm qj2cc3x --hd --v 8.2
- Model
- Midjourney 8.2
- Format
- 3:4
- Uploaded
Uploaded
Featured film
Step 01 · Image production

Image 01 · Midjourney 8.2
pistol, girl, simple white background --ar 3:4 --sref 1239474560 3398326617 --profile z7c2z8i r75dqpm qj2cc3x --hd --v 8.2
Step 02 · Video production
Video 01 · Seedance 2.5
Create a spectacular 2D anime gun-action sequence in a ruined opera-house atrium: the woman from @Image1 fights three flying security drones with one crimson revolver, turning evasions into flowing counterattacks. Kinetic tracking shots, forceful perspective, selective slow motion, and sharply readable poses make her movement feel fast, stylish, and physically connected. REFERENCE AND CONTINUITY @Image1 is a three-view character reference showing the SAME woman, not three characters or a storyboard. Use it for her identity, pale pink curled twin ponytails, long bangs, red eyes, red-and-black striped costume, ruffled trim, spiked collar, earrings, red gloves, crimson revolver, and illustrated rendering. Preserve the reference design from every angle. Render one continuous scene filling the frame, without panel borders. She holds exactly one revolver in her right hand throughout; her left hand is free for balance and support. Six single shots total, with visible recoil and recovery between shots. The revolver retains its shape and cylinder; spent cases remain inside during firing. The atrium has a cracked marble floor, a low central balustrade, tall columns, and a broken glass roof. Moonlit lavender shadows contrast with crimson fabric and warm muzzle flashes. Establish three drones: A approaches low from screen-right, B hovers above the balustrade, C waits high beneath the roof. Her overall advance runs screen-left to screen-right. Damage and fallen wreckage persist. The drones attack her; she clears a path through them. [0-4s] Open in a tight three-quarter view: a targeting line slides across her visible red eye; her gaze snaps toward its source before her head follows. The camera rapidly pulls back to a full-body view, revealing drone A diving from screen-right. She drops her weight and steps diagonally away as its short burst chips the marble at her previous position. From the planted stance she brings the revolver onto A and fires shot one, tearing one stabilizer. Her wrist and elbow absorb the recoil; A visibly rolls toward the floor but remains active. Finish with her body loaded into the next forward step, not a static fashion pose. [4-9s] Continue directly from that step. She drives into a low sprint toward the central balustrade while damaged A skids through the air alongside her. Track laterally at hip height, accelerating with her; column edges sweep through the foreground while her torso remains clear. A's damaged stabilizer causes it to wobble and expose its central housing. She brakes into a supported low lunge, turns her shoulders toward it, and fires shot two. The housing bursts into sparks; A hits the floor and slides behind her. Her right arm recovers close to her body as her left palm reaches the balustrade. Let a passing column motivate the cut, matching her ongoing reach. [9-14s] Start in a medium-wide side view with her left palm making firm contact on the balustrade. Drone B sweeps its fire across the floor behind her. She pushes off the ground and vaults sideways over the rail, keeping the revolver close and clear of the stone. The camera tracks parallel to the rail; keep the hand support, hip clearance, and descent visible. Her feet land sequentially on the other side, knees compressing to absorb the drop. From the recovered crouch she aims upward and fires shot three into B's lower armor. Its plating fractures, exposing a glowing core. B recoils and turns toward her; she remains crouched behind the rail, watching its next approach. [14-19s] B dives over the rail to reach her. Begin at full speed in a low medium-wide view. She sees its nose tip downward, shifts onto her rear leg, and leans away with bent knees as the drone's sharp wing passes just in front of her face. Enter brief dramatic slow motion at the closest clearance: her eye tracks the wing, curls and ruffles lag behind, and tiny armor fragments continue drifting. The camera makes a short, slow lateral arc that keeps both her face and the passing wing in frame. As the wing clears, snap back to full speed. She drives through the rear foot, brings her torso upright, follows B with her right arm, and fires shot four into its exposed core. B tumbles beyond the rail and crashes. Finish with her standing and turning her gaze upward toward C. [19-24s] C descends from the broken roof and opens two armored panels to charge a broad attack. Cut on her upward eyeline to a wide low-angle composition including her, the rail, and C. She advances from her standing recovery, plants one foot on the low rail, then rises onto it with a clear weight transfer. The camera cranes upward alongside her, revealing the atrium's height while keeping C ahead of her. Balanced on the stone, she fires shot five into one open panel. It buckles and hangs from its hinge, disrupting C's aim and exposing the central power unit. The drone releases a misdirected blast into the column beside her; the stone ledge starts to fracture beneath her feet. She bends her knees to jump before the support gives way. [24-27s] Continue from the loaded stance. She pushes off the still-solid section toward clear floor as the damaged ledge breaks behind her. A fast lateral tracking shot follows her short descending leap, keeping her entire body and C's exposed core visible together. In midair she turns her shoulders toward C and fires the sixth and final shot. Show a distinct muzzle flash, recoil through her arm, and then the core impact. C erupts in a compact shower of sparks beneath the roof. Use one brief graphic impact drawing at the hit, immediately restoring the reference palette. She lands on the clear floor with bent knees, her free hand briefly touching down for balance. The camera brakes with the landing; wreckage falls in the background. [27-30s] From the landing crouch, she lifts her left hand, rises smoothly, and lowers the revolver beside her right thigh. A slow push-in ends on a three-quarter portrait recalling the reference: bangs framing the visible red eye, chin slightly lowered, a small self-assured smile. Her curls and ruffled sleeves settle after her body stops. Behind her, the final drone fragment lands with a delayed metallic clatter. Hold the living final composition for the last second with drifting dust and a thin muzzle-smoke curl. ANIMATION AND SOUND Maintain fine illustrated linework, sculpted cel shadows, and the reference's crimson, black, pale pink, and lavender palette. Use strong key poses, brief anticipation, explosive spacing, and controlled smear drawings only during the sprint and jump; restore clean anatomy at each landing and shot. Redraw background perspective during camera travel. Keep effects localized so sparks and smoke never conceal the decisive action. Use a driving electronic-rock score, six distinct synchronized revolver reports, drone motors, stone chips, fabric movement, and heavy wreckage impacts. Briefly stretch the air sound during the near miss, then restore full sound on the countershot. No dialogue or subtitles. Avoid split screens, duplicate women, extra weapons, automatic-fire streams, flying revolver casings, changing handedness, floating poses, teleporting drones, arbitrary camera-axis reversals, gore, and a photorealistic or 3D-CGI appearance.